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XWW2 Front Page
Xww2 BF2 WIP Update 27 PDF Print E-mail
Written by DemonDelta   
January 10, 2008 at 09:30 PM

More XWW2 Mod Team News ...                                               

We're here today to present to you our latest works in progress in all phases of work and since we've not posted anything in sometime this one will have more content then usual. Mschoeldgen who heads our technical dept. has made some great changes to our build since we've tested our alpha build and I'm pleased to say things are really looking great! Our animator has really been working up a storm in animating all of our completely new weapons for BF2. Our Mapping dept has not been resting much because we have more than a few updates to maps as well as screenshots of some new ones. I myself have worked on more than "a few" new models and skins and I'm really excited to announce we have a new team member who's joined our group.

Welcome Caribcanuk to the XWW2 Mod team! 

I'm pleased to announce we've finally got rid of the vanilla BF2 gloved hands and have our very own version of non- gloved natural looking hands in game. While I still have to tweak the skin a bit to make it look more natural to North Africa and the southwest pacific I'm sure you'll agree we're off to a good start as it is. Here below you can see some renders of model work by Sjusta Snake, Abyx and DemonDelta. Uvmapping and skinning by DemonDelta

 As you read on in this posting you'll catch a few views of these arms in game. Over time mschoeldgen has done a fine job at tweaking them and they are looking real good !

Here, we have the infamous MG-15..

 used by the Luftwaffe to defend their many aircraft modeled by Uberduber and DemonDelta. Unwrapped and skinned by DemonDelta. Re-released and now ready to go!

cnow installed in XWW2's JU-52 it's ready for some serious action!

 Here's our JU-87 B2

XWW2's very own JU-87B2 Stuka takes to the skies of North Africa to rain terror on the commonwealth forces! Model contributions by Sjusta Snake,  Abyx,  DemonDelta and Uberduber. Uvmapped by: Abyx and Skinned by: DemonDelta

 this bird has truly been a true XWW2 team effort! You'll be seeing this bird fly in our next news post!

Here's a render ..

Next up for you we have a video presentation

Chad, XWW2's lead animator has be working on our all new weapons relentlessly. Chad is constantly reviewing and going through his never ending process to make each and every one of them better and better so what you see here is just a brief introduction to the very may animations he's been working on.

Here's a link to the video..

 http://www.youtube.com/watch?v=4NDOXOPOGOw

Continuing on, we have great new work by Caribcanuk

below is the first of his already very detailed models for XWW2. I present to you the Japanese type 95 "HoHa" troop carrier. It's armed with 3 type 99 machine guns and is pretty quick for such a large WWII era machine. Modeled, uvmapped, skinned and coded by Caribcanuk.

It's a welcome addition to XWW2's growing fleet of vehicles.

Here's a few renders and in game shots of this cool APC

Team XWW2 also brings to you Caribcanuk's next awesome work to show you his completed Opel Blitz truck in the troop carrying version. Over time you'll see a few more versions of this fine vehicle but for now this just one.  Check out these renders ..

We also have in game the Japanese Type 95 Scout car the "Black Medal". Modeled by: Tuut, uvmapped, skinned & coded by mschoeldgen

We bring to you the latest in map Works in Progress from xww2 map makers True Spirit, Jeremy and mschoeldgen as well.

XWW2_Derna

XWW2_Kotha Baru

XWW2_Kokoda Airfield

XWW2_Operation Theseus

Also.. some new statics

Sta Stay Tuned for more future news posts and as always if you'd like to help us out with either your contributions or would like to bring your talents to this team, drop us a line! Help always accepted!

Brought to you by the

 

XWW2 Mod Team

xw

 

 
 
O p t i o n s  

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XWW2-BF1942-homeserver

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